Ocellus Studio, the designers of Marsupilami, desire for higher and also release their own workshop
Young workshop who made himself recognized for having actually established Marsupilami: the secret of the scarcophagus under the aegis of Microids, Ocellus Studio imagines bigger. In a press release, the Lyonnaise business educates us the launch of a brand-new task: the development of its very own development studio, specifically Ocellus Games. The statement appears ridiculous considering that the workshop is already a basis for a development workshop, yet it should be comprehended that the objective is no more to benefit authors as suppliers, yet also supervise individual manufacturings. The suggestion for Ocellus is to be able to be offered on several fronts: on the one hand, supplying an artistic solution that deals with distinguished brand names on global manufacturings (Ocellus Solutions), and also on the other, the production of tiny Independent growth teams who develop their own games independently (Ocellus Games), gaining from the exact same imaginative top quality.
For this, Ocellus offers itself the means of its passions as well as 10 people will certainly be hired by the end of the year to support them in this brand-new adventure. These brand-new employees will be offered deal with experts of the environment such as Cyril Corallo, founder as well as handling director of Ocellus, David Encinas (animator gone by Disney U.S.A. and Ghibli Japan), Antonin Court and also Nicolas Duboc (Artistic and also Technical Supervisors of the Video Game Marsupilami), Anya Mozharovska (Lead 3D Musician), Tiphaine Jego (artistic supervisor), Jordan Parrin (artistic supervisor), and a lot more. A video has actually likewise been published, just to expose the very pleasant locals of the firm as well as the ambience that rules there.
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