LOL - This will be Riot's most anticipated change: all adjustments and what will happen in patch 12.10

Riot Games has announced what will be the great measures it will take to carry out the most anticipated change by the League of Legends . The developers had pledged to reduce the damage of all the game champions so that surviving was much simpler. A modification that will finally carry out adjusting the basic statistics of all the champions of the game in such a way that they have more resistances and life points. If we are strict, no character will have less damage, but everyone will resist much more.

Riot Games's analysis to the problem of League of Legends damage

League of Legends is a more fun game when there is enough damage to the games. Riot Games believes that this situation gives rise to strategies being more entertaining and much more bloody clashes. However, from the developer they believe that a little of the line has passed ** making the characters too vulnerable and creating situations to those who cannot barely defend or reward mediocre plays as if they had been incredible actions. In that sense, the objective is to eliminate the sensation of generalized injustice and increase the necessary ability to end enemies.

Riot Games expects, above all, that group fights are much longer and more fun , leaving more spaces to end the enemies of intelligent forms or responding to their plays. League of Legends abandoned this too long ago and to refresh our memory the developers have compiled the great effects we can expect to see on the games that we play from patch 12.10.

  • Champions will inflict and receive less damage as a general rule
  • The champions with gust damage (a lot in a short time) will have to use more resources or have more advantage to get fast casualties There will be more opportunities to counteract the play as * of the enemies
  • The fights or skirmishes will last more

Naturally, this change will benefit the characters based on damage per second. As the fights will be longer they can paste for a longer time and notice. In this way the problem of shooters is expected to be solved naturally. However, there are other collateral effects that will require many changes by Riot Games. A good example of this situation is the turrets, Baron Nashor, healing or shields. Above all these elements, changes have been announced that we can see in the PBE very soon.

From the developer they ensure that many of The adjustments that League of Legends have received lately already arrived thinking about this system . That could be the reason why some urgent adjustments such as Ryze's improvement have not yet taken place. However, where the most work is in the aforementioned characters with gust damage. These will be naturally harmed and is not easy at all adjusting them perfectly. In this sense, they have announced that there will be adjustments to give continuity to the great change throughout the versions after the aforementioned 12.10. In short, they know that it is a very sensitive change that seems almost impossible to make the first opportunity perfect.

MASSIVE Changes in League of Legends - Champion Durability Update! League of Legends will receive one of the most drastic changes that has ever reached the middle of the season. Keep in mind that version 12.10 will be launched on May 25 according to the official Riot Games updates calendar. A horizon of the most exciting that the entire community had been waiting for years.

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