LOL: Why will there never be voice chat? This is the answer of a Jefazo of Riot Games

Riot Games, Inc. is a developer and video game publishing and organizer of US electronic sports tournaments based in West Los Angeles, California. The company was founded in September 2006 to develop League of Legends, a multiplayer video game of online battle sand. Since its launch in 2009, the company has produced several videogames derived from the same franchise. For the video game, Riot Games operates 14 leagues of electronic sports at an international level and the world championship of League of Legends. Until May 2018, Riot Games had 24 offices around the world, in which he used around 2500 people. Since 2011, Riot Games is a subsidiary of Tencent Chinese conglomerate. Riot Games has received criticism of denunciations of gender discrimination and sexual harassment in the workplace and, consequently, by its use of forced arbitration in disputes.

League of Legends is one of the few online games that does not have a voice communication system that favors the team game. Although the developer has introduced the system so that those who are part of the same preconstructed group can be communicated, Riot Games has always been against possible expansion. The players ask for it and for many it would be one of the best possible additions, but the company does not see it clear at all.

League of Legends, condemned not having a voice chat

Jordan Chekman , current design chief regarding League of Legends behavioral systems, has responded to the community about him with respect to the non-inclusion of voice chat. Ensuring that he understands the request of the community, he has insisted on the refusal attending a very simple premise that Riot Games has already used to justify his recent experiment to eliminate the chat tool between teams: the damages he can cause far from the advantage.

The problem as indicated by this employee is that would be a too powerful tool that could accentuate disruptive behaviors , making much harder receive negative comments. A situation to which other circumstances are overwhelmed by views in other games where there are attacks on different groups that can be identified by their voice. The tone, the accent or a certain dialect can allow segregation behavior that, in addition, are much more difficult to moderate.

Although there is always the possibility that the developer changed his mind, Jordan has not wanted to give high hopes to the players of League of Legends . The future of communication in the title of Riot Games is the use of other systems that do not have both disruptive potential. Restrictions that do not seem to please the community at all, forming part of a series of unpopular measures as the impossibility of appearing disconnected that some players fail to understand.

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